Snaphunt Pte. Ltd
About the company: 

Our client is a leading game development studio in the Asia Pacific with a presence in Singapore for more than a decade. The Singapore office has a multicultural team with over 30 different nationalities and is rapidly expanding as a result of the company's continued success in creating memorable gameplay experiences.

Job Description and Requirements:  

The Offer
Excellent opportunity to join a market leader within the Video Game Industry
A chance to accelerate your career

The Employer
Our client is a leading game development studio in the Asia Pacific with a presence in Singapore for more than a decade. The Singapore office has a multicultural team with over 30 different nationalities and is rapidly expanding as a result of the company's continued success in creating memorable gameplay experiences.

The Job
As a Visual Effects Artist, you will implement, under supervision, video game special effects in accordance with a project’s artistic direction and production deadlines. You would be expected to have strong artistic skills and an understanding of the technical constraints on the target platforms.

You will use a variety of particle systems to create all aspects of special effects artwork, like - Particle system templates and animation, Particle textures, Particle models (as necessary), Lighting etc.

You are responsible for:
Coming up with creative ideas and solutions and communicating them to the leads.
Working with the lead to create a plan and schedule.
Proactively communicating task status to peers, customers, and leads.
Regularly following up on the status of dependencies that are holding up the task.
Correcting defects discovered by QC or customers in a timely fashion.
Providing self-assessment on how to improve own performance.
Working within the technical limitations of a variety of game engines.
Matching the required art style of a project.
Working closely with the direction of Creative Leadership to create high-quality visual effects
Collaborating with Graphics Technical Artist to ensure necessary technology/ features are present in order to reach the visual benchmarks.
Creating and maintaining workflow documentation for your team's content.
Sharing artistic knowledge with artists, and supports them when needed.

The Profile
You possess a Bachelor's Degree or college diploma in game-oriented visual effects, or equivalent training.
You have at least 3 - 5 years of experience in modelling, texture, lighting and image processing or other relevant experience.
You have a solid knowledge of in-game special effects, including - smoke, explosions, fire, weather, atmospherics, water, light/energy, damage, full-screen filters, post-processing.
You are proficient in Photoshop, After Effects, or equivalent tools and you possess solid knowledge of 3DS Max particles/dynamics systems, and special effects creation.
You are adept at using Microsoft Office (Outlook, Excel, Word, Visio, PowerPoint) and have a solid understanding of art fundamentals.
You are creative and are able to adapt to a variety of art styles
Commitment to personal and peer development, sharing best practices, being responsible, proactive accountable and personable are your innate traits.
You possess good organizational and analytical skills, and you are able to solve problems with your analytical approach.
You are passionate about creating and playing games, regardless of platform or genre.
You can take constructive criticism and keep up with changes, even under pressure and tough deadlines.
You are a team player and you possess good communication and interpersonal skills.
Scripting skills like - Max Script, Python, HLSL - would be a strong plus.

ref: 13488023

Job Type

Full Time

Salary

$6,000 to $10,000

Status

Open

Closing Date

Nov 01 2019